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Friday, June 15, 2012

Deep Clan: Bermuda △

Bermuda Triangle
Under the sea!
The seaweed is always greener. But let's get started a bit early on Bermuda Triangle since the clan is getting their own Extra Booster, confirmed for later this autumn.

Bermuda Triangle are an entire clan of the "Under the Sea" scene in the Little Mermaid. It's "What if every teen-aged pop star was a mermaid?". The mechanics of Bermuda are pretty simple: call as many of them to the field as possible to gain bonuses, and then bounce them back to the hand (via skills) to gain even more effects and possibly spam on-call skills. They each have excellent synergy and the more synergistic your field is, typically the longer you can chain their effects together for and even bigger result.

It can be pretty intimidating and the clan racks up card advantage at an alarming rate. In fact, there are a lot of +1s in this clan but I haven't seen many minus cards. Lots of things "float" (-1 to +1, cycling) or under the right circumstances, will plus you. One minus does actually come to mind, but its effect can be used with other cards to break even anyway.

My fishshake brings all the trout
to the yard
In somebody else's lake. I'm talking about Weddell, our starting vanguard for each build of the deck. There are three starting vanguards for Bermuda Triangle: Weddell, Riviere, and Shizuku. Weddell's skill is that you can simply send her to the soul at any time to bounce one of your cards back to your hand. That's pretty nice since it starts off a lot of our skills in the deck, plus it has protection from Kagero/Narukami by being able to be used freely (and not having a counterblast cost is very nice).

Shizuku is pretty terrible. She's the typical "Counterblast 1, move this to soul: look at the top 5 for a Grade 3 and put it in your hand" So you lose a counterblast and a card for the opportunity to fail at getting a Grade 3. Not a good starter, same as the other clones.

The last is Riviere, which was clearly made for the full Riviere ride chain because if you ride the Grade 1 Riviere on her, you can search the top 7 for the Grade 2 or 3 and put it in our hand. Like all ride chains, that does carry a lot of risk of course and leaves us with a puny 4000 booster when you don't ride properly. We're going with Weddell since she's pretty good, and a lot better than the others.

Whorecards make neckbeards come out
of the woodwork in droves
You dream about going up there. So now we can choose between one of three major builds: Raindear (left), Pacifica, or Pacifica+Riviere. Starting with Velvet Voice, Raindear—this card is very similar to General Seifried of Spike Brothers. She doesn't get the +3000 when boosted by one of the same clan but she does get the Grade 3 check that increases the chances of your drive check being useful. When you normally drive check, you're betting on around a 2/3 chance for a trigger, roughly, and depending on how your deck is playing out. When you have a unit like Raindear, Goku or Seifried that take advantage of a Grade 3 check, you're directly increasing the chances of their drive check being useful to you. This version of the deck requires you to set up your field properly to make use of her skill and to keep track of how many Grade 3s remain in the deck.

Her skill is that if you drive check a Grade 3 Bermuda, you can bounce a Bermuda rear-guard back to the hand and then you must call a Bermuda from the hand (even if it's the same one). This combos well with other cards in our deck that have abilities for when they leave the field in this way. This effect occurs during the Battle Phase, meaning you can now attack with the newly called card, since all cards come into play standing. Like I said, similar to Seifried in that she extends your attack combos by drive check. But it does also allow you to use on-bounce effects that are in this deck such as,

Wet tee shirt contest champion 12 years
consecutively
But that's a big mistake. Girls Rock Rio and Rainbow Light Carine. Each of these cards has the skill:

AUTO: [Counterblast (1)] When this unit returns from a Rearguard Circle to your hand and you have a «Bermuda △» Vanguard, you may pay the cost. If you did, Soul Charge (1) and draw 1 card. 

So any time you bounce on of these two girls and you have an open counterblast, you can just pay one to soulcharge and draw. That is a +1 right there, clear as day. They do exist in Vanguard! This is, naturally, our main advantage engine of the deck.

Carine has the added benefit of being a Grade 3 which works well if you play it with Raindear because it instantly bounces Rio/Carine when she's checked, you use the skill, and can call the bounced Carine/Rio to set up for the next turn. Rio and Carine are huge targets for assassination by your opponent just like using Palamedes. Be very careful that you only put them out when you're sure you can use the skills or if it's an emergency, but be prepared to guard them or let them go. It's definitely the weak point of the deck and tossing all the copies of your draw engine can be what slows you down to a crawl. Carine being both a Grade 3 target for Raindear and having Rio's draw engine is a huge space-saving advantage in our deck since we need to put a lot of different things in here.

Redundant Sisters, Redunde
Just look at the world around you. Like Pearl Sisters Perle (left) and Perla. Perle's skill is important to the bouncing mechanic of the deck and is as follows:

AUTO: When this unit appears in a Rearguard Circle, you may select one «Pearl Sisters, Perla» on your field. During this turn, the selected unit gains the following skill: "AUTO 【V/R】: When this unit's attack hits the Vanguard, Soulcharge (1), draw 1 card."

So when she comes into play, you damn-well better have a Perla (the Grade 2) out and ready for an attack. Since Perle is 7000 and Perla is 9000, they make a great team for hitting a stage 2 attack but don't worry too much about putting them directly behind each other since the deck has really decent boosters all around and it shouldn't be too much trouble to just call them to separate columns and get the effect anyway. The important factor is that Perla hits with an attack due to now having the same draw engine as Rio/Carine. And even more important: When Perla hits a Vanguard, she Soulblasts 1 and bounces one of your Bermuda rear-guards! That means you could select Perle to try again next turn or a Rio/Carine if you wanted to double up on the effect immediately.  You could even have two Perla on the field, one Perle, call Perle to give a Perla the effect, miss with it, then have Raindear check a Grade 3 and bounce Perle then superior call with Raindear's second effect and select the standing Perla to try again! It won't happen often and that's really situational, but it's important to remember the things you can do in situations since they're bound to come up eventually. More importantly, your opponent is going to guard Perla as hard as possible so don't be too surprised if you rarely get the effect.

AKA: The Devil
Right here on the ocean floor. But there are more builds for this deck. The little girl pictured left is Top Idol, Pacifica and you will come to fear this name. Those big blue eyes are actually gateways into the underworld, populated by the screaming and terror of innocents. Let's read her skill:

CONT 【V】: During your turn, if you have 4 or more «Bermuda △» units in your (R), this unit gets Power +3000.
AUTO 【V】: At the start of your Main Phase, Soulcharge (1), draw 1 card, then select 1 card in your hand and place it at the bottom of your deck.
AUTO 【V/R】: [Soul Blast (8), Counter Blast (5)] When this unit's attack hits the vanguard, you may pay the cost. If paid, search up to 3 «Bermuda △» from your deck and Call them to separate (R). 

Clearly a good card, Pacifica has the ability to hit with 3 stages of power when our 8000 vanilla booster is behind her and you have a big field. Her Megablast isn't amazing if it goes off, but that's not important. It's her ridiculous cycling ability that lets you soulcharge to draw and then bottom-deck a card. That soulcharge alone will power stuff like Perla to keep bouncing and also powers Flores significantly. The free cycling effect every turn is just amazing since you will have a terrible card in your hand at some point and this deck needs combos to go off. This is what you will be using to fish for more cards, hit hard, and get your soul fuel for the rest of the cards.

What's wrong with her faaaaace?
Such wonderful things surround you, what more is you lookin' for? The last major build is Pacifica + Top Idol, Riviere (left). She gets +1000 all the time if you have the Grade 2 ride chain in your soul and she has a Persona blast that also costs 2 counterblast to pay when she hits the vanguard; she then goes and uses Soul Saver Dragon's effect (+5000 power to 3 rear-guards). Yeah that's...pretty damn good.

This build is a severe beatdown that focuses on having lots of good boosters and attackers out at the same time. You then use Riviere to make your attacks almost unblockable with nonsense power. But it's essentially a spammable Soul Saver Dragon with Persona Blast anytime instead of Soulblast 5 on-ride.

The biggest confusion about this card is whether or not you want the ride chain. I don't really recommend it. The starting vanguard will let you search out the Grade 2 or 3 as mentioned before. The Grade 1 and 2 let you just draw 1 when you ride them. That seems great at first, and it is, but if you think about it, it really just turns your ride into a +0 wash. Since riding the vanguard each turn is a -1, all Riviere's ride chain does really is just let you get a random +1 from the deck to replace it. That's exactly how most ride chains work, and it's really good when it goes off; but that being the key word. The deck really doesn't have room for 13 cards that may become vanillas just because of a high margin of chance that dictates you didn't get your +0s. In other decks, you'd have the room to run Top Idol, Riviere's whole ride chain but not really in Bermuda since there's a lot of competition for that spotlight (ha-ha). Top Idol Riviere herself, while having a mangled face, does definitely deserve a place in her own build. Now let's get on to the deck lists!

Raindear Technical Pacific Beat
Grade 0: 17
  • 1 Bermuda Cadet Weddell. Starting Vanguard. Use to set up a bounce effect. Try to keep her as a decent-ish booster until you can +0 from the effect instead of minus.
  • 4 Comical Rainie. First Critical Trigger.
  • 4 Drive Quartet, Shuplu. Second Critical Trigger that powers up if Bubblin (Draw) is out.
  • 4 Drive Quartet Bubblin. Draw Trigger. She powers up if the Stand trigger is out but we don't run that.
  • 4 Drive Quartet, Flows. Heal trigger that powers up if Shuplu (Crit) is out.
Grade 1: 14
  • 4 Mermaid Idol, Ellie. Staple perfect guard
  • 4 Mermaid Idol, Sedna. Staple vanilla booster
  • 3 Mermaid Idol Felucca. Soulcharges when she enters play. Great for setting us up for Flores.
  • 3 Pearl Sisters, Perle.
Grade 2: 10
  • 3 Girls Rock, Rio. Part of our main draw engine. Put Sednas behind these.
  • 3 Mermaid Idol, Flute/Top Idol Aqua. Flute to make sure you're hitting 11k against the proper vanguards, but needs a nearly-full field so beware of this if you bounce up and not down. Aqua for whatever.
  • 4 Pearl Sisters, Perla.
Grade 3: 9
  • 4 Velvet Voice, Raindear. Required for the deck to function. Bounces and re-calls, extends attack combos.
  • 1 Top Idol, Flores. Backup for when we can't get Raindear, or as a double-up on Raindear. She's on-hit.
  • 4 Rainbow Light, Carine. Main draw engine in the deck. You can also try running 3 of these and 1 more Flores. I recommend 4 due to the fact that she scales better than Rio with our boosters since Carine can use any of the boosters.
Grade 0: 17
  • 1 Bermuda Cadet Weddell. Starting Vanguard. Use to set up a bounce effect. Try to keep her as a decent-ish booster until you can +0 from the effect instead of minus.
  • 4 Comical Rainie. First Critical Trigger.
  • 4 Drive Quartet, Shuplu. Second Critical Trigger that powers up if Bubblin (Draw) is out.
  • 4 Drive Quartet Bubblin. Draw Trigger. She powers up if the Stand trigger is out but we don't run that.
  • 4 Drive Quartet, Flows. Heal trigger that powers up if Shuplu (Crit) is out.
Grade 1: 14
  • 4 Mermaid Idol, Ellie. Staple perfect guard
  • 4 Mermaid Idol, Sedna. Staple vanilla booster
  • 3 Turquoise Blue, Tyrrhenian. Main bounce engine fueled by Pacifica. Try to only put behind Pacifica (vanguard) if your opponent doesn't have a 10k vanguard.
  • 3 Pearl Sisters, Perle.
Grade 2: 11
  • 4 Girls Rock, Rio. Part of our main draw engine. Put Sednas behind these.
  • 3 Top Idol, Aqua. Vanilla interceptor for lack of better choices and use with beatdown.
  • 4 Pearl Sisters, Perla.
Grade 3: 8
  • 4 Top Idol, Pacifica. Required for the deck to function. Beats down, cycles cards, charges soul. Ride ASAP.
  • 4 Rainbow Light, Carine. Main draw engine in the deck. Run 4 Top Idol, Riviere instead if you're doing the Riviere version of the deck.

Estimated Deck Cost: $110 | $146/$186
Closing Notes: Buying boxes of Extra booster 2 can be a really great way to start up your collection and get multiple builds for Bermuda so that's highly recommended. The singles for this clan never go above 10 dollars (Riviere) unless it's the perfect guard, which is pretty staggeringly high. Everything else is somewhere between 4 and 8.

The deck has a lot of scary card advantage and will test your skills. Raindear's build is used for battle phase shenanigans and extending attacks (and gaining advantage). It's a very powerful build even while being relatively budget. Pacficia's build is for people wanting consistency like with CEO Amaterasu. The ability to cycle a card every single turn for free means that you almost always have a good hand, and that's scary for an opponent. Use the "Pacifica" build as your base if you are wanting to run Riviere—just follow the notes in the decklist to switch out the appropriate cards.

190 comments:

  1. Replies
    1. She's actually really good and I tried to fit her in the decklist, it's just that she wasn't as good as getting the vanguards in there or Carine. Bermuda are good enough to not need a heck of a lot of generics.

      And I'm sure someone will ask the same of Lena. The answer to that one is you can swap out Flores for Lena if you'd prefer having a one-time return-all and get all of your draw engines at the same time to a persistent and continuous one. Even though Flores is on-hit, I prefer her.

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  2. Nice read ALICE XD, AS a fellow bermuda lover/and player I approve.

    Bermuda is currently the only clan that I play! "in Japanese as that is were I started in vanguard" though know that they will be coming out in English.. I am more then likely going to be playing them for both formats as they are one of the few "5" clans that I have any interest in.

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    1. Thanks, glad to have the support!

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  3. also may I ask why no deck list for Riviere? or have you yet to test her?

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    1. It's in the notes and in the part of the article with Riviere's face. I don't run her ride chain because it tested badly. Riviere is in the Pacifica build with notes for how to transform it into that.

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    2. LOL I missed her my first read through XD

      I have tried here with her ride chain as well, and as much as I really wanted it to work! it did not most of the time "sad face".

      I currently run Raindear rainbow XD. Besides who dose not like the image of a pirate mermaid XD

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  4. Those big blue eyes are actually gateways into the underworld, populated by the screaming and terror of innocents.
    XD Another part of one your articles that made me laugh my ass off.
    I'm really thinking about Bermudas now

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    1. well as a bermuda player my self I highly recommend them mate XD

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    2. Also, do you think the Pacifica build would be very costly?

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    3. MMM well she runs about 15'ish in japanese! the ones that are out in English ( Top Idol, Flores /AQUA, ETC" are fairly inexpensive unless of corse you are going for the SP'S XD. The most expensive cards to get I am guessing "as they are pricey in the Japanese format" would be the null guards and Riviere. Buying a few box's to start would be your best bet.

      hope that helps you out some mate

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  5. So far the article is good, and I understand why you dun recommend G0 Riviere as starting Vanguard. But as a Bermuda Triangle player, I think there are a few things that you miss out. So I would like to share my own opinions.

    1:Personally, I feel that Bermuda Triangle (BMT), like GranBlue, is actually a hard deck to build. I think you emphasise too much on drawing. I understand maintaining card advantage is very important. However, constant BMT mechanics like drawing and soulcharging will make your own deck run out even faster. I strongly feel that Alice you should try to adjust your chances of extra drawings in your deck build.

    2:Just an sidenote to the point above. Excessive drawing not only leads to deck-out, but also lead to drawing cards that you don't want. (E.g. Triggers for obvious reasons, Grade 3s for not having shields.) Other than Pacifica since we can only to ride her on Mid or even Late Game (for her Soulcharging effect), we use cards like Navy Dolphin, Ameer to drop and draw in hopes for better cards.

    3:I have to disagree with you that BMT does not have good G2s other than Rio and Aqua. We HAVE Diva of the Clear Seas as a Superior Interceptor and Mermaid Idol, Flute as rearguards which can gain 3k power during battle just like Pacifica and Lena to combo up with either of them as vanguard. For Mervill, her effect is not really that bad, but I would to put 1 or 2 of these or maybe not at all. Mervill has a much lower chance to drive check a Grade 3 as compared to Raindear which makes her somehow useless and she takes up space away from the 2 cards I've mentioned at the beginning of this paragraph.

    Well that's all. I really hope Alice, you really did look through all the cards in a specific clan before you are about to write the article for that clan.

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    1. I read and test every card as much as possible. I always welcome input.

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  6. That is quite the long reply Vulcan had for you Alice XD also some good points and thoughts!

    completely not related to bermuda"sorry bought that what are your views and or thoughts regarding a gold paladin deck centered around Great silver wolf garmore ? you can email me if you like Alice? as this is a pale moon post not gold XD
    Email is baihuofthewest@hotmail.com

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  7. Very interesting article, I look forward to the rest and Part 2 of Spike Brothers when it comes out, since you profess to be a more regular player of them.

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  8. In the split me and my friends got, I got the Riviere line. Effect wise Riviere is the best but as you said it's hard to find the space and makes the deck unbermuda-like.

    That icon looks a bit...unbermuda-like as well.

    Our Carvelle's and Mooses are in the back corner...

    So, I guess your saving the best (GB) for last?

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    1. That icon took forever because everything I tried looked like crap. It was either too busy or unrecognizable. Bermudas are hard to make an icon for. Even if you think you know what's good in theory.

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  9. When you drive check a Carine with Raindear as your vanguard, it stays in the trigger zone all the way until after Raindear's effect resolves. This will prevent you from calling it in place of whatever card you bounce back to your hand.

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    1. yep you would be correct mate.. in other news and more info it works like this..

      Regarding Velvet Voice, Raindear’s effect.
      drive check grade three unit/return a unit to hand/play a unit from hand! then counter blastX1 soul chargeX1 and drawX1 “if the unit retured was carine or RIO”
      (1. Order is Drive check, bounce, call, THEN Rio's effect
      2. you cannot call the unit you JUST triggered. But say I drive check a flute THEN a grade 3, I cannot call that grade 3, but i can call the flute
      3. the unit you summoned is called in stand position, so yea, you can attack with it.)

      Drive trigger/”before checking the seconed trigger” bounce a unit to hand then play a unit from hand! then you can actavte an abilty such as a soul blast/charge ETC from returning a carine or RIO.

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  10. Maaan I spent way too much of today reading this site. Gonna main Bermuda. It's a shame about Riviere - I like Emi's 'use the cute ones' strategy, and that face rules her out big time!

    Anyway, nice site, definitely going to follow it from here on. Shame about the issue with the message board though - I don't like using ad blockers.

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    1. SO EASY to main Bermuda. But like 4-6 extra boosters. Done.

      Thanks, I'm glad you liked it. I saw you in that /m/ thread.

      Use adblockers. I don't care, not like I get revenue :V

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  11. Any thoughts on the championship winning Bermuda Delta deck?

    http://cf-vanguard.com/cardlist/deckrecipe/vfcs2012_ze_sr

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  12. Your table for decklists is a bit off. I can't read the Riviere deck very well...

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    1. Hang on, that's the Raindear deck. My bad

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    2. So entirely a mistake? I checked just in case, didn't see any weirdness.

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    3. Might just be me. My browser's fairly old. Went on Windows 7's Firefox and it seemed fine.

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  13. Raindear build is too epic, and trolls when I get double Grade 3 checks xD Love you and your blog Alice!!! 8D And... I love how an epicly awesome Pale Moon Grade 3 unit is named after you. x3

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    1. Thanks <3
      Yeah I really liked Raindear too. She's common and part of the cheaper build.

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  14. I was using my megacolony build and I fought a Lena deck or whatever its called the grade 3 that returns everything and the person was either cheating or didn't know that there is such a thing as a cost and didn't know that you had to counter blast for cards like rio and the other one with the same effect and I didn't even think of looking at the cards I don't know why I usually always do. So anyway I was facing a deck that had no costs anywhere besides the soul blast 2 draw a card grade 1 with 3000 power and I still somehow pulled of a win after their draw like crazy deck that had no costs and got off rio like 2 times per turn getting to soul charge for free and draw for free letting the grade 1 have almost infinite soul to soul blast from letting her draw even more cards it was crazy but I still one because megacolony are bad ass like that.

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    1. That's fucking...obscene. That is just a bad player. Cheating, yes, but if anyone can lose while cheating that hard, they're simply bad at the game.

      Megacolony are pretty boss though.

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    2. also I was facing a guy with a kagero deck that was using the new set 8 support and was soul charging instead of soul blasting with the new starter which was not as bad but some people just don't get that cards usually have cost especially if its for drawing cards.

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  15. Is Myrtoa a good card to use? Somehow I don't like this, because your opponent gets to draw a card, too.

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    1. It's a good card in the same way that Dark Cat is a good card. Most of the arguments center around "you get to use the card you drew first" but that argument only works if your opponent never actually gets a turn with their new cards. In other words, final turn. But it's good regardless. When you're losing, you can give yourself enough of a push to try and make a comeback.

      I don't suggest it in any of the Bermuda builds I have up though and every time someone uses that on me, it lets /me/ come back and win.

      Delete
  16. What about the grade 1 and 2 lineup in a Riviere build? Should the Pearl Sisters be included?

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    1. Yeah just use exactly what the notes say. It's not worth wasting space to run the full chain.

      Delete
  17. you know try using Bermuda Princess Lena as main instead of Pacifica really gives you a good deck....
    lena's skill : cont [V] during your turn, if you have 4 or more rearguards, this unit gets power +3000
    auto [V] when this unit appeares in the vanguard circle, you may return all your rearguards back to hand.

    so just use with carine/rio and you get a major combo

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    1. It's a pretty neat card, yes. But I already have 2 builds, so I didn't want to add another if it wasn't equal or better (or some budget version which Raindear already is).

      Delete
  18. So, Alice, how does the non-ride chain Riviere deck work for you? Better than the ride chain one?

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    1. Hell yes. Having what amounts to dead vanillas in Bermuda is no good. Bermuda needs all hands on deck to do well.

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  19. Been doing something similar to your Rivere build only I replaced Pearl sisters with blazers and flute. It really makes the opponent panic and make stupid moves when your hitting for 20k with rearguards on your 2nd turn. I guess I could switch out flute for perla and use the blazers more but flute seems to scare some for whatever reason.


    I'm about 14-1 with that build. The one loss I was going to win next turn but they got last two crits in deck with twin drive. Yes I was mad.

    The 20k comes from
    Flute boosted by Sedna with another column of Blazers and Weddell unless I boosted VG with one of those for whatever reason.

    I get the set up pretty often by 2nd or 3rd turn.

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    1. You should really run the pearl sisters.

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    2. besides deck thinning and a possible card advantage. why?

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    3. sure they have to defend and attack against it more.
      But every time I run them instead, I lose.

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    4. Then why run Rio with Pearl Sisters.
      Flute has an additional 8 cards it can be boosted with to reach the 15k mark.

      with only 2 rio in the deck
      and it costing a counter blast

      In my opinion I've found any deck more reliable with flute in it.

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    5. also it's more confirmation bias.

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    6. more reliable with my play style*

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    7. If you children are done bickering now. Because Rio is an advantage engine. Are you joking me?

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    8. so you're only running 2?

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    9. In Pacifica specifically. But you can also reduce Aqua by 1 and run 3 Rio.

      Delete
  20. Are there other units like Felucca or Pacifica herself to fuel the soul for her megablast?

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    1. Don't use Rio for that since she has to use a counterblast. You really shouldn't bother with Pacifica's megablast either.

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  21. I agree with Perle. Dunno about Rio since her SC requires a CB1.
    Alice: Is Pacifica used as a backup Vanguard in the Riviere build? So no G3s with RG skills?

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    1. I wouldn't agree with rio either, but she does sc.

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    2. Yeah Pacifica is the backup and it's mostly because she's just so good.

      Delete
  22. I have a question about Raindear.

    When she calls a unit from drive checking a grade 3, can she call the grade 3 that she just checked?

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    1. Also, being a former Narukami and Pale Moon player, it feels really weird playing a deck that can't really hit 2/3/2 columns. I suppose with a Pacifica/Riviere build I can get something similar (1/3/1 on Pacifica, then maybe 3/2/3 with Riviere for a Final Turn, as far as I can see).

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    2. Damn fucking right you can. Drive check adds the card to the hand, therefore you can call it from the hand. Know what else you can do? Call the exact same unit. Meaning no matter what, Reindear checking a G3 ensures another attack.

      It's not really about the guard pressure so much as teching. You're trying to gain advantage with the bounce engines and trying to force more guard/damage out with the extra after-bounce attacks.

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    3. But when you drive check a g3, the card is still in your "trigger zone" and not in your hand when Raindear's skill activates, so you can't call the card you just drive checked.

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    4. Yeah, I've just had really bad luck with the bounce attacks. Either not getting Raindear until there's only ~3 G3s left in my deck or getting her, but never drive checking G3s. That's why I found it to be a little weak, since if you don't get the extra attacks, there's very little pressure. That's also why I'm thinking of running stands. You attack with a rearguard column first anyways because of Raindear's reset, so why not?

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    5. Because attacking a rear with a bounced-back Raindear card for 1 stage is fine. But running stands and having your opponent drop down an 11k vanguard totally screws everything because now your only stand target is Flute. You shouldn't put in a trigger lineup that completely relies on your opponent making the worse of two decisions.

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    6. Good thing 11Ks are basically non-existent in my meta then :D

      Delete
  23. point of fact (ERR effect)

    Regarding Velvet Voice, Raindear’s effect.
    drive check grade three unit/return a unit to hand/play a unit from hand! then counter blastX1 soul chargeX1 and drawX1 “if the unit retured was carine or RIO”
    (1. Order is Drive check, bounce, call, THEN Rio's effect
    2. you cannot call the unit you JUST triggered. But say I drive check a flute THEN a grade 3, I cannot call that grade 3, but i can call the flute
    3. the unit you summoned is called in stand position, so yea, you can attack with it.)

    Drive trigger/”before checking the seconed trigger” bounce a unit to hand then play a unit from hand! then you can actavte an abilty such as a soul blast/charge ETC from returning a carine or RIO.

    ReplyDelete
    Replies
    1. Sorry sorry, in point 2 that's actually what I meant. I read what the person said wrong and responded assuming it was the second check and they meant call the first card checked.

      Delete
  24. Why no stand triggers in your Raindear deck?

    ReplyDelete
    Replies
    1. Because stands only work well with a nice collection of 11k G2s and 11k G3s to stand. As of now we only have Flute.

      Delete
  25. I've found 2 Lena and 3 Carine to work well in the Raindear

    ReplyDelete
  26. Here is a budget build deck I threw together with some left over cards. Similar to what you would see from a TD probably.
    Total cost if you buy all singles is around 40$
    I've played it a few times and it actually works quite well. Any suggestions?
    ----------------
    1 Bermuda Triangle Cadet, Weddell - starter
    4 Comical Rainie - crit trigger
    4 Drive Quartet, Flows - heal
    4 Drive Quartet, Shuplu - crit
    4 Drive Quartet, Bubblin - draw
    3 Blazer Idols - 6k g1 w/ +2k on play
    3 Prism on the Water, Miltoa - 7k g1 w/ when played each player draw one
    3 Mermaid Idol, Felucca - 7k g1 w/ Soulcharge 1 on play
    4 Mermaid Idol, Sedna - Vanilla g1 8k
    4 Top Idol Aqua - Vanilla g2 10k
    3 Snow White of the Corals, Claire - 8k g2 w/ +2k when played on [R]
    4 Diva of Clear Waters, Izumi - 8k g2 w/ super intercept because no perfects
    4 Top Idol Flores - 10k g3 w/ on hit [V/R] SB 2 and return a card to your hand
    1 Bermuda Princess, Lena - 10k g3 w/ When placed on [v] return all bermuda rear guards to hand[cont][v] 4 or more rear guard gets +3k
    4 Rainbow Light, Carine - 10k g3 w/ When returned to hand from [R] you may CB1, SC1, and draw a card

    ReplyDelete
    Replies
    1. So it pretty much entirely relies on Flores? You should lose the pegasus clones too. Yeah, it could use some work. But budget BT is entirely possible.

      Delete
  27. So I was wondering on the Raindear build, how do you deal with 11k Vanguards? I was playtesting today and the deck played nicely against anything with 10k Vanguards, but Narukami and Kagero had a tendency to shut down whatever extra attack I could've had with my rear guards, especially because they can retire the back row.

    ReplyDelete
    Replies
    1. That's the problem with using extra attack decks. Happens to Pale Moon too. Seifried gets off half-easy. Everything has a weakness. You'll have to use the extra attack to hit the rears.

      Delete
    2. Thanks, guess it's something I have to keep in mind then. I have a tendency to go for rear guards first if I feel I don't need to push for damage, so I'll have to make slight adjustments to my playstyle.

      Delete
    3. Yeah don't do that. Go for rears when you can't attack the van anymore in BT.

      Delete
  28. Awesome review ALICE, but try to make a Flores Build. It's great to make one

    ReplyDelete
    Replies
    1. A "Flores" build? I made builds that do the best they possibly can. What could I do with a Flores-dedicated build that Raindear and Pacifica can't do better? (I've already tried this)

      Delete
  29. Do you feel that a Lena focused deck is inferior to the others? I know they focus on different things so I'm curious if it's really so bad that it's not even worth mentioning in the article. Was going to build it but I'd rather not if it's just straight up worse than the others.

    ReplyDelete
    Replies
    1. Yes, she's a one-trick pony. Not that she's bad, but you don't see me using her.

      Delete
  30. Her eyes are gateways into oblivion. Peer through the gate and see the souls of the damned screaming, as they're burned by fields of blue flame. But if you look, you will be tortured for all time as you see hope and love die. As your soul is torn asunder your own pathetic fears and worries. They say eyes are a window into one's soul.... But for them to be a window there would need to be a soul.

    ReplyDelete
  31. I've been curious about this for a little while, how do Pacifica and Raindear compare?

    Does having a 21k swinging VG make much of a difference over Raindear's 16?

    ReplyDelete
    Replies
    1. Only in late game when they can't afford to take the hit. But Raindear gains advantage faster. But Pacifica almost always has a good-to-perfect hand from her cycling. So it's all trade-offs.

      Delete
  32. Alas, if only there was a grade 1 rio or carine engine. Then,if I get 2 grade 3s w/ raindear I'll have the chance to have a full column with a +2. Hopefully they'll make one for the new bermuda extra booster in july.

    ReplyDelete
    Replies
    1. Geeze, they already gain draws kinda fast :S

      Delete
  33. Dear Alice:

    "Flores Dedicated build is good actually.... I can Combo with Rio/Carine too.....

    Reindeer needs some luck. Well Flores, regardless it's position (V/R) and Attacking units (oppo V/R), you can return it with a SB....

    I also uses Pacifica as backup VG but normally I uses Lena after Flores as VG.... in this way, I can re-arrange my field AND call Flores to RG, so you can still return cards a lot

    I used my Flores-Lena deck to the international Tournament and it runs perfectly (well, almost)

    my deck list BTW,
    Grade 0
    Bermuda Triangle Cadet Weddell x 1 (decent starter)
    Bermuda Triangle Cadet Caravel x 1 (draw engine)
    Drive Quartlet x 16 (4-4-4-4 trigger set)

    Grade 1
    Mermaid Idol Felucca x3 (SC engine)
    Navy Dolphin Amur x3 (decent card-change booster)
    Mermaid Idol Sedna x3 (do I even need to explain this???)
    Prism on the Water, Mryltoa x 3 (Dark cat copy)
    Turqoise Blue x 2 (not much choice but putting this two...)
    Mermaid Idol Elly x 1 (sadly, I ONLY HAVE ONE)

    Grade 2
    Top Idol Aqua x 4 (Decent Vanguard for early stage)
    Diva of the Clear Seas, Izumi x 4 (SP interceptors, I dun have Rio anyway...)
    Mermaid Idol Flute x 2 (I ONLY HAVE TWO OF IT)

    Grade 3
    Mermaid Idol Salem x 1 (easy 21k attacker with Sedna)
    Rainbow Light Carine x 2 (again, I ONLY HAVE 2)
    Top Idol Pacifica x 1 (backup VG in case I dun have Flores or just Lena next turn)
    Bermuda Princess Lena x 1 (Should I explain this???? I dun even need to...)
    Top Idol Flores x 2 (Main Vanguard/RG if Lena/Pacifica is VG)

    ReplyDelete
  34. one more thing, YOU ARE NOT THE BEST.
    ALTHOUGH YOU MADE GOOD REVIEWS THAT DOSEN'T MEAN YOU ARE THE GREATEST OF ALL TIMES...
    AND YES I UNDERSTAND WHAT BY "MAKING THE BEST", BUT SOMETIMES THINK AGAIN.

    MAYBE SOMETHING OTHER THAN YOU KNOW IS BETTER AND YOU JUST DON'T KNOW ABOUT IT

    DO NOT INSULT MY BUILD. I'M JUST GIVING YOU SUGGESTIONS, THAT'S ALL...

    AND, DO NOT TARGET SOMEONE WITH SUCH RUDE COMMENTS....

    lastly my thoughts against you had completely changed cause of your GODDAMN COMMENT

    ReplyDelete
    Replies
    1. What the fuck is this bullshit? You came here to post your build, and then pre-emptively begin a hostile reply? You mention that my Flores reply to you was bad, yet all I did was ask you a legitimate question you never answered.

      I'm not giving you another word of my time.

      Delete
    2. You're doing it wrong.

      4x Flores (you claim a Flores build then run her at only 2?)
      4x Carine (SHE is your damn engine)
      -
      4x Rio (she's goddamn $3)
      4x Aqua (goes with the boosters)
      3x Flute (same)
      -
      4x Tyrrhenia (SHE's a booster Flores! Deck's about pressure, so put MORE)
      4x Felucca
      4x Sedna
      2x Elly (should really be 4 but just for the poor people here)
      -
      Whatever for 0s, but I think this build does better with 8 stand.
      (i built a deck when i first got a box actually, just out of the box, it kinda looked like yours...)

      Delete
    3. DragonBlade: I made my deck with ONLY recources that I have...

      It's kinda hard to find Rio now in here because EB02 is out of stock and no much Trade Binders have Rio now.....

      I dun use Tyrrhenia since I have Flores.....

      Carine and Flores..... my main engine.... I was planning to make:
      3x Flores
      1x Lena
      4x Carine

      BUT that's my ONLY recources

      Delete
    4. My question is: "Why are you asking for approval or advice on a deck you admit you can't improve with more resources?"

      Throw DragonBlade a bone here. You asked for help and she gave it.

      Delete
  35. This article is the best! Really helped me as a Bermuda Triangle player. I am currently constructing a "budget" deck with Velvet Voice, Raindear as main G3. I would like to try your suggestion build for her but I am thinking of some alternative build since some cards (e.g Pearl Sisters and Elly)are hard to pull and I still got no budget to buy more extra booster. So, I came up with this. . .

    Grade 3 (x10)

    4 Velvet Voice, Raindear
    4 Super Idol, Ceram
    2 Top Idol Flores

    Grade 2 (x10)

    4 Mermaid Idol, Flute
    4 Top Idol, Aqua
    2 Diva of Clear Water, Izumi

    Grade 1 (x13)

    3 Mermaid Idol, Elly
    4 Mermaid Idol, Sedna
    2 Blazer Idols
    2 Mermaid Idol, Felucca
    2 Prism of Water, Myrtoa

    Grade 0 (x17)

    4 Drive Quartet, Flows
    4 Drive Quartet, Shuplu
    4 Drive Quartet, Bubblin
    4 Drive Quartet, Ressac
    1 Bermuda Triangle Cadet, Wedell

    Your reply will surely help me rethink building my deck this way. . . Thanks.

    ReplyDelete
    Replies
    1. That's an interesting proposal. Okay, here's how I think you can improve it but keep it budget: Use Raindear with Carine since she's a C and gains advantage. Use 2 Rios because they're SUPER cheap and replace Izumi. Get one more Elly because 3 PGs is a disadvantage, and replace Myrtoa since it doesn't give advantage. Leave out the Pearl sisters as you have done, and that should be pretty budget. Around $86 total.

      Delete
    2. Thank you very much for this! Wow, I guess with this, Elly will be the only challenge then. I hope that, next time a buy a box, I pull 1 PG. Thanks for the help!

      Delete
    3. It's really a shame how difficult Elly is getting to acquire. Last week she was $18 in a deck that isn't even popular, and now she's $20 for no discernible reason. If you have a clan that isn't very popular and the rest of the cards are low in price, it doesn't then make sense to jack up the price of the one staple card.

      Delete
    4. Hmm, would it be fine if I go 3 Carine and 3 Flores? Because Flores can be an additional bounce engine.

      Delete
    5. I got my elly's for like $12 each... lol

      Delete
    6. The problem is: in this build, Flores has nothing backing up her threat. Unless you magically get two Flores columns so one must hit, in which case you have nothing to bounce. And you'll run out of soul faster than you think. Trust me that Raindear does plenty of heavy lifting. Actually don't trust me, just try it yourself. They're Cs so you have nothing to lose by running at least 30 test games.

      Also Pao you're a wizard.

      Delete
    7. Alice, I have thought about your suggestion about putting Carine and Rio. I have done so by replacing Ceram and Izumi and I must say, CARD ADVANTAGE EVERYWHERE! I love it! I won most of my matches! My winning image with regards to the list I have posted recently is to use my Flute, Aqua, and Ceram to hit the Vanguard and Rearguard with 11k by bouncing them back from the field and calling them once more, extra attack in other terms. But it turns out that it cannot happen all the time. But with Carine and Rio, everything changes and I gain more option than before! My latest concern now is what to do with the excess soul under Raindear. I observed that with only Flores to make use of the soul, I was disappointed that I cannot utilize it. But, I guess this problem calls for the Pearl Sisters! *Sigh*. Nevertheless, the Pearl Sisters can wait. Thanks again for your suggestion! Now, I'm going to aim with your suggested build, if you may. Thank you again, Alice!

      Delete
    8. Tyrrhenia uses the excess soul. Usually means 2 more bounces per game.

      Delete
  36. ok Alice I really apologize of what I post before because I am so angry by that time but, this is why I prefer Flores than Pacifica or Reindeer:

    like your article in Neo Nectar, pressurize your opponent with on-hit skills so opponent will use up most shields on them. Use Amur or Sedna to make a 16k/18k attack for your opponent to make a Stage-2 guard phase.

    Pacifica can card change and it's a good thing but, SC-ing a trigger into it isn't a good thing at all. And you might deck out faster than your opponent too.

    Reindeer...... well as for a standard deck layout you should have 8 Grade 3's. and 8 G3's means that YOU CAN ONLY USE THIS SKILL less than 8 times and sometimes requires luck. well Flores need nothing but 2 Souls and a "NO GUARD/TRIGGER PASS" from your opponent...

    ReplyDelete
    Replies
    1. Yeah, sorry but no. There was still no reason for you to be angry about my comment from before. It was a simple question.

      And now I'm going to tell you why you don't present a compelling case for me.

      Multiple on-hit skills DO generate pressure, you got that on principle. But in practice, you have to know the details of your field. If you get a two Flores column, that's not only chance-reliant but also useless as you now have nothing to bounce. All the bouncables are attackers like Flores and Flores is a G3 which cuts into your most valuable one: Carine. Even if you consider best case scenario: Running Tyrrhenia, 4 Flores, 4 Carine and Flores as your vanguard; how are you going to get soul to pay for her cost? You have to pay 2 first and THEN you get to soulcharge from your bouncables. Meaning after you exclude the starting vanguard, you have 2 soul on Grade 3's ride. That's one activation followed by a half. If you then IDEALLY manage to soulcharge Weddel for another bouncable, you have one activation left. If you then IDEALLY get a Felucca (which I'm willing to admit is good at 4 copies), then you get another bounce. But now you have a problem: the field is full because your skills are on-call. Oh but you can bounce! Nope. If you bounce Felucca, you just traded 2 soul for 1 soul and got nothing out of it. You can only bounce bouncables. And you can't purposefully minus by riding another Grade 3 or similar because that undermines drawing from the bouncable. I've tested this deck thoroughly. It seriously does not work as advertised. I'm not saying it's BAD, I'm saying practice doesn't match up with hypothesis.

      Pacifica is amazing and if you think occasionally soulcharging a trigger is bad, then you have another thing coming. Triggers come approximately every third card. This means if you soulcharge every turn, you have a small chance of getting a trigger, but the important part is that chance scales in ratio to the deck. After 3 soulcharges, you should only have one trigger inside the soul on average. And this point is COMPLETELY underminded by your argument that Flores is good because she requires soulchargers like Felucca and the bouncables to even work. At the end of the day, Pacifica gives you an extremely good and consistent hand over the course of the game because it's a free cycle every single turn. Decking out is completely negligible since at least four other clans do the same job FASTER and don't deck out unless the user isn't paying any attention. The most extreme among them being Bladewing Reijy. Bermudas aren't anywhere close to decking out based solely on one soulcharge (the card they draw is made up for by bottomdecking another card). If they did deck out because of that, then so would every single other megablast vanguard which just doesn't happen.

      Delete

    2. No, you should NOT only have 8 Grade 3s. Read my deck building article which proves that the mathematical optimal number of Grade 3s for maximizing your ride probability is 9. 8 is fine when you're willing to move that probability down for more boosters (like most decks can do), but a Grade 3 checking deck wants at least 9 if not 10. That's 8 possible chances and not only is the argument you make for 8 chances wrong, but even if it were correct, 8 is a huge number of bounces. First of all: it's more than you have counterblast to pay for all those bounces. Secondly: it's more than a Flores build can EVER generate without minusing. But most importantly it's not even 8. It's far less than that. And I'm actually willing to admit it; it's more like 4 uses with high expectancy in a given game. Yet 4 uses excluding a Weddel bounce is far and away a better bonus than you let on. That's straight +4, or +3 in a bad circumstance.

      And as for Flores making them minus? No. She has no teeth. All she does is grant the same bonus as a Kirara clone when she hits, so your opponent will just be making the same guard decisions. Except one thing: Nova Grapplers can actually efficiently replenish the resource Kirara uses and Bermudas are highly limited. And Novas don't have to rely on an auxilliary unit being present just to draw 1 on hit.

      Delete
  37. Would it be awkward for a guy to play this clan?

    ReplyDelete
    Replies
    1. Not if you aren't a creeper about it. I've seen both ends of that spectrum. Just treat it seriously and professionally. One of the easiest ways is to never put them into anime sleeves.

      Delete
    2. I don't think so. I mean, I play this clan and I'M A GUY. The awkward feeling will happen if you think too much about it. In my opinion, Cardfight Vanguard is a game that considers your preference, not just power. I love this clan because "cute" stuff appeals to me and at the same time, this clan is considerably competitive! So it's a win-win for me ;)

      Delete
    3. How about those dudes with anime playmat (I mean, anime girls here!)? Does that make a Bermuda User even more a creeper? Because I encounter LOTS of them. . .

      Delete
    4. It kinda does. The clan itself has more to it than just moeshit art. But the creepy mats don't. They're just creepy mats. On top of the fact that really busy bitmap mats are distracting for some opponents.

      But there are cases where you can pull off the full shebang. Just act neurotypical and as though none of the lolis are on your stuff. People only feel offput by it when someone smells/sounds bad or makes comments about it to their opponent. A guy doing this is like the equivalent of a fujoshi with her deck and mats all covered in yaoi and she does dumb vapid shit like "squeee".

      Delete
  38. What would be the difference between using Flores instead of Carine with the Pacifica build?

    ReplyDelete
  39. Is Intelli-Idol, Melville (the Raindear clone) a good option for a Raindear deck? She has a good attack for a Grade 2 and really makes drive check worthy.

    ReplyDelete
    Replies
    1. She used to be in the deck until I tested it more and replaced her with Flute. Flute works better.

      Delete
  40. Thank you alice 4 ur deep article, what build do u suggest 4 a bermuda newbie like me, and whats the best way to get them, boxes or singles? If boxes, how many eb2 box should i buy?

    ReplyDelete
    Replies
    1. If you can afford it, Pacifica gives great hand consistency which leads to wins in the long run. Both are about equally good, but Pacifica is easier to learn from my perspective.

      Buy as many EB02 as you want. I suggest a minimum of 4 though. Take whatever you have that doesn't make a deck and trade it for whatever does.

      Delete
  41. For your pacifica/riviere build, would running rainbow triggers work to make full use of riviere's effect? And btw, if you're trying to figure out a new logo for bermudas, maybe a mic surrounded by a few bubbles would look nice.

    ReplyDelete
    Replies
    1. Rainbow puts too much reliance on small margins of chance.

      Yeah I've already tried that. The triangle fish with wave gills was actually a move of rage and desperation after several solid days trying to make various combinations of mics, bubbles, triangles, and fish work.

      Delete
  42. Found your blog by chance, took the 'clan test' and ended up with Bermuda Triangle. After reading this, I'm seriously considering Bermuda Triangle as my first clan to play.

    And I can hopefully own my cousin who uses a really annoying Angel Feather deck. (I fought against him with a Gold Paladin deck) But that's gonna happen after this month's paycheck

    Your blog is awesome, very insightful info!!

    ReplyDelete
    Replies
    1. I'm really happy to see that test doing its job. I worked hard and long on that thing, carefully balancing it. Let's hope you really enjoy Bermuda!

      Thanks for the compliments.

      Delete
    2. I seriously think you should wait for Extra Booster: Dazzling Divas pack. It has 11k defense Bermuda vanguard.

      Delete
    3. Some people may not want to wait 3 months and then pay anywhere from 1.4x to 2x the cost for the same staples though. It's actually smarter to invest in a clan before it gets its updates so you save money. If you don't want to waste /any/ money, then buy only the staples and don't complete the deck until July.

      Delete
    4. I've already bought my Dazzling Divas pack. I love my prisms!

      Delete
  43. Question!

    My Velvet Voice, Raindear attacks an opponent 10k vanguard with an 18k power (boosted by Mermaid Idol, Sedna). My opponent then guards with a 10k shield. Now my opponent's vanguard has a 20k power which my vanguard can't hit . .. yet. I drive check and my first check is a G3. With Raindear's ability, I returned a unit then called Snow White of the Corals, Claire which, upon being called to a rear-guard circle, I can give a +2000 to another Bermuda Triangle unit.

    The question now is, can I give the +2000 to my Velvet Voice, Raindear so that the attack can hit the vanguard?

    ReplyDelete
    Replies
    1. Correct. Power is continuous so any change to it updates the unit. If that change occurs before the damage step, it's factored into the shielding. Since Raindear's drive check resolves the skill and then Claire interrupts, the damage step hasn't come yet.

      What's really dumb is that after you attacked for 2 stages (vanguard), your opponent guarded for 3 stages. That meant you only needed to check one trigger to pass his defense. A 56% failure rate on his behalf. Someone needs to read my Game Theory article :P

      Delete
    2. Wait a sec . . . you mean, continuing the scenario I asked you, if I added the + 2000 to my 18k Raindear to hit a 20k vanguard, my opponent can "add" additional guard for protection? Let say, my opponent can "add" a 5k guard to make a 25k guard?

      Delete
    3. Hell no. What I was saying is your opponent guarded poorly. When you guard the vanguard, you should overguard by at least one stage. And unless you're in late game or that vanguard has an on-hit, you should not guard it anyway.

      Delete
    4. I see now. So my attack hits, then. Thanks for helping me clear things up ;)

      Oh another thing, different scenario! Let say that my Raindear attacks my opponent's vanguard, did not guard it, I drive check and my first check is a critical trigger. I gave the + critical to Raindear and, let say that I greatly rely on chance, gave the + 5000 to a rested Mermaid Idol, Flute with 11k trusting my gut that the second check is a G3. My gut did not fail me as my second check is a G3 and I returned the rested Flute with + 5000 to my hand.

      The question now is, following the ability of Raindear to call a unit to an open rear-guard circle, I call Flute back for another attack. Does she still have the + 5000 from the trigger I checked earlier?

      Delete
    5. Flute left the field so I believe she doesn't keep any temporary effects like that +5000.

      Delete
    6. Hmmm . . . I thought so. Perhaps that is pretty obvious. Anyway, just curious here, not misplaying or anything. Thanks for that!

      Delete
    7. If a unit leaves a zone (R circle, V circle, deck, drop, bind, soul, damage, or hand) any effects that it had lingering disappear. Whether from an outside source or from itself. Since Flute leaves (R), it loses all trigger effects.

      Just put the power on a standing unit.

      Delete
  44. i did the quiz thing like 3 times and each time i got this even when i didnt answer it truthfully lol

    ReplyDelete
    Replies
    1. It is a sign. Your destiny is to become moe.

      Delete
    2. I did the same thing lol. I hadn't really looked into this clan before, but after that test I WILL play Bermuda Triangle, this clan just suits my play style. People can think what they want about a guy playing this clan. I am going to do it!

      Delete
    3. It's a good play style. It's only too bad it hasn't been well supported as of yet.

      Delete
    4. Yea exactly that was, why I didn't really look into this clan, before the test, but hopefully the next set will give them some more support

      Delete
    5. We should be getting Prisms in July so look forward to that.

      Delete
  45. Hi alice, I've been using bermudas for quite a time and I learned a lot from your articles.
    Have you considered a raindear build with 8 stand triggers instead of criticals? Currently I'm using such build and its quite amazing that I can frequently attacks more than 3 times per turn.
    how is your reasoning in using 8 criticals for the raindear build? Because I find stand triggers flows nicely with raindear's G3 check.

    Currently my trigger lineup is 4 heals, 4 draws, 8 stands. I tried to balance between offensive and defensive triggers.

    ReplyDelete
    Replies
    1. Yeah I have, and actually if you CTRL+F "stand trigger" you'll see tons of other suggestions for it too. Bermuda don't have enough units to stand against 11k, so that's not viable right now.

      Delete
  46. Athough Turquoise Blue, Tyrrhenia was not really mentioned here , i got a question regarding her.

    ie : if carine/rio boosted by tyrrhenia attacks get through , can i activate her effect and return carine/rio back to hand?

    ReplyDelete
    Replies
    1. As long as the attack she boosts hits a vanguard and you can pay the cost, yes. Though I don't suggest her behind Rio, or even Carine most of the time since it's unlikely she will hit. She's mostly for Vanguard use.

      Delete
    2. So in other words, Pacific Beat build isn't as good as draw bouncing as compared to the Raindear Technical build. Hmm...maybe I might replace 1 Carine with Flores since she is on-hit too and she doesn't need to hit the vanguard. With so much souls due to Pacifica, it would be a waste not to use Flores. Right, Alice?

      Delete
    3. She's not as good at /bouncing/ but Pacifica is great in her own right. But use Tyr instead of Flores as your bounce engine. Flores screws Carine.

      Delete
  47. Is 6 Critical and 6 Draw a good option to a Raindear deck? I mean, its both defensive and offensive. . .

    ReplyDelete
    Replies
    1. When you think about running more than four draws, you want to ask yourself some questions. Like can your deck use some extra 5000 booster (like does it have a lot of 11ks)? Does the deck need to pay card costs like Stern or Spectral Duke? Does the deck need to attack with the Vanguard last at some point? If the answers to all of these kinds of questions is "no" then you probably don't need extra Draw Triggers. A Draw Trigger on average only gives you 5000 shield which is like a single Stand or Critical minus the other effect. So you want to make them count in other ways.

      Delete
  48. Will you be doing Extra Booster: Dazzling Divas set when it comes out on July?

    ReplyDelete
    Replies
    1. That's for sure! I can't wait for it!

      Delete
    2. No of course not. I plan to selectively ignore clan updates :P

      Delete
    3. Is this the sarcasticd remark or a joke? Please let it be a joke, my heart can't take it :S

      Please, please do the update when it's out. And oh, when are you changing the bermuda logo?

      Delete
    4. It's sarcasm. I've never missed an update so I find it really weird when people ask.

      I'll change the logo when/if I ever think of something better. And when I have time :S

      Delete
    5. Well, well, Alice. Guess you did have time to change the new logo afterall. Love the heart icon <3

      Delete
  49. Alice, do I need any important cards from first set if second set comes out?

    I have to get it cheap ASAP before they get expensive once the second set are out. So any specific cards I should look out for in the first set?

    ReplyDelete
    Replies
    1. Obviously four perfect guards. Plan and head and see if there's any other expensive crap you want. I know Pacifica gets some support. Pretty sure Rio will still be useful by then too. Pearl G2 might be used still too.

      Delete
    2. Gotcha. I no need to worry about perfect guard since there are reprints in second sets. What about G1 Pearl? Is it still viable? And isn't Pacifica support a crossride? I thought you despise crossride. I might opt for prism build though.

      Delete
    3. Well, there is for sure a way to combine the first to the second. I can see lots of ways to play bermuda triangle clan with the combination of the two.

      With regards to the perfect guard, yeah you can wait for the second set for the reprints but I'll keep my Elly from the first set because it's a lot more "moe" than the reprint (no hard feelings! v(^_^)

      Delete
    4. Reprints don't actually change much of the value. It can go either way:

      -People hate the new shield, so very likely to ignore it and the original goes up in value (in which case, buy before it gets released)
      -People prefer the new whore-art so the original stays the same value while the new one goes up
      -Bushiroad releases a Pri❤sm PG and everything's value falls because archetypes are unilaterally better :|

      Delete
    5. This comment has been removed by the author.

      Delete
  50. *Notices that the logo of the Bermuda Triangle clan changed*
    . . . .
    Wait. . . WHAT! The logo was replaced! Noooooo! I kinda prefer the former logo (you know, the fish) because, somehow, looking at the new logo; it kinda distracts me since I'm a guy. T_T

    ReplyDelete
    Replies
    1. What does being a guy have to do with being distracted by a squid heart?

      Also as a designer I was ashamed to have made that previous logo. It was uninspired, poorly executed, and poorly represented the clan.

      Delete
    2. Is that so. . . I'm sorry it's just that I was used to the previous logo. Not that I hate the new logo. Can you tell me, how does the new logo represent the clan? I can think of some explanation but I want to know it from the designer.

      Delete
    3. Guessing it's heart icon from Flone or Pacifica's heart wand or Carine devotion to give us her hearts.

      Delete
    4. Each clan emblem is either something that represents it as a whole (Fire Dragon for Kagero, batwings for Dark Irregulars) or a specific item from that clan (The blaster blade, Unite Attacker's helmet, Blueblood's flintlock, etc). For this clan, I chose to take inspiration from Flores' heart design on her chest and Pacifica's wand. The squiggles were to make it less vanilla.

      Delete
  51. any special reasoning for using grade ratio of 15-10-8 on pacifica build? considering there is no significant means to aid riding consistency on that build

    ReplyDelete
    Replies
    1. That has to be a record for the longest unchecked deck typo. Son of Odin..

      Delete
  52. Alice, I have question on pacifica beat. Your deck is 8 critical, normally the vanguard will attack first, if double critical, give to both rearguard. But let say the first column is perla/sedna, second is pacifica/tyr and last is carine/sedna. Should I use carine to attack first, just incase pacifica with tyr or perla hit, bouncing carine to my hand, so I won't waste the attack? But if I do this, I might drive check 2 critical, giving all to perla, which can be easily stopped by PG. Advice?

    ReplyDelete
    Replies
    1. That's a very specific and rare setup. If you're getting that specific, I'd want to see the entire game as a whole. Taken in a vacuum with no other information: the optimal move is to realize what you stand to gain in each scenario. The thing is, you can't know if you're getting double crits ahead of time so you just play normally. If you normally count on Pacifica hitting (this is common), then attack Carine first. Your only option left is both crits on Perla if Pacifica was guarded. If they perfect guard it won't even matter since they're out at least -4 on that turn.

      Delete
  53. What's your opinion on putting one Caravel in a Raindear/Lena deck? I like to use her so I can use up the soul (which, for my deck, is used only by other person, Perla) and it can get me two or even three more draws when I get to bounce/SC enough, which is pretty easy for me to pull off provided I get an RG Rio early enough. And if I need to return her to replace her with a better booster, I can ultimately use her for shield by using Raindear or Perla to put her back and placing down a needed G1 from my hand to place behind the second or third attack. She feels a bit inconsistent, but good enough to put in one of her despite.

    ReplyDelete
    Replies
    1. Also, regarding triggers, I currently just use the whole drive quartet (4 heal 4 crit 4 draw 4 stand), but it does not feel optimal to me for Raindear/Lena. Is replacing the stand with crits worth it?

      Delete
    2. Caravel is a weaker and more screwy luck bird.

      Yes, run the second crit set. Stands are highly unoptimal for current Bermuda.

      Delete
  54. Hello, I'm new in Vanguard (play since 1 month) and i would like to build a deck bermuda as this clan seems to suit well to me in terms of gameplay. Should i wait for the extra booster Dazzling Divas? or take first the extra booster banquet of divas?

    ReplyDelete
    Replies
    1. We're not even sure when Dazzling Divas is coming out, so that's your call.

      Delete
    2. [Release Date for English version of Dazzling Divas = 26th of July, my card shop already has the pre-release event posted on the notice board, so you know.]

      Out of curiosity, what are your feelings towards using 1-2 Lenas with Pacifica? I've been playtesting 4 Pacifica 1/2 Lena 2-3 Carine for a good while and it's seemed to work pretty well. Riding a Lena with previous field setups to ensure you can bounce two carines/carine and rio to +1 including the ride, to re-arrange the field for better columns, and my preferred reason is to swap out a tyhrenia for a sedna late game when I really can't be affording the deck out :p. Plus it also means the turn before, I can throw down rio/carines in booster spots if my field is subpar to get extra plusses [this has helped me win a good few matches lately] and of course, throw down early perfect guard boosters if I know I can survive a turn without them [though this is more of a 'kicking a puppy that's already about to die' situation, but can be an early game final push that ends up having no drawbacks].

      Keep up your threads and articles, Alice! Your almighty sight is the first and last thing I have looked at every day for the past 5 months :D

      Delete
    3. Any Lena you add will remove the chances to get Carines to pull off your advantage gambit. It's a paradoxical card add so I stay away from it.

      Delete
  55. Hi Alice, i want to ask, what is the weakness of chain riding Riviere in pro tournament duel? Cause right now i only have 1 Rio so making a Pacific Beat is just lacking without the draw machine. Instead i run the chain ride Riviere version, and quite enjoying the 11000 power Riviere have from the chain, while at the same time using the Pearl sisters to do the draw job.

    ReplyDelete
    Replies
    1. It wastes 9 card slots that you can use on something actually good. And something actually necessary to give Bermuda even a sliver of chance at winning. Like Sedna and stuff.

      Delete
    2. Hmm i run 4 copy of Sedna too though, with 4 Elly, 4 Riviere and 3 Perle for grade 1. For the grade 2 i use 4 Riviere, 4 Perla and 2 Aqua. Though if i do have 3 more Rio i would love to try the more consistent build with Pacifica, i think.

      Like, isnt the 11k power quite worth it? I don't know since i've been blocking several 10k/20k based attacks easily so i'm enjoying it quite much. But is it not good against the more popular opponent like those GP, Kagero, Narukami build?

      Delete
    3. It's not worth 9 vanillas in your deck when there's better things to run. For what those things are exactly, see my decklists up top.

      Delete
  56. Hey Alice, I've been following your blog for quite a while now, good stuff :)
    Since we're getting the Dazzling Diva's in about 2 months, may I request an update on the Bermuda deep clan with the new cards?
    Keep up the good work!

    ReplyDelete
  57. Finally got my first batch of Vanguard cards, including three EX02 boxes. Now I'm only 16 cards away from a full playset of each card, and I don't even need 6 of them that much. While I'm waiting for my next shipping, I want to ask whether it's a good idea to combine Pacifica and Raindear in a single deck. I only opened two copies of Pacifica, which means that playing her would mean more variety, which is usually not that good. But she's just too strong of a card to ignore, not to mention that her ability actually helps reduce variety. So, should I put her in the deck ASAP or wait for the other two copies to arrive?

    I'm also missing three copies of Perla, so I'll have to switch the twins out for something else. The comments gave me a pretty good idea of what to aim for, so shout-outs to them!

    ReplyDelete
    Replies
    1. There's not really a point to Pacifica and Raindear. If you have Raindear, you need lots of bouncables and not using Carine (which Pacifica encroaches) means an unoptimal deck. Same for Pacifica not really getting any use out of the extra Raindear. Honestly, pick one base and go with it. If you're out of cards, I believe Flores, the generic 13k attacker, and some others are probably a far better alternative to use with Pacifica. Though since Carine and Raindear are both below RR, it's probably easier to make that deck instead.

      Delete
  58. Hey Alice, love the blog it has really helped me out. Just wondering if you were planning on making a prism build when dazzaling divas comes out this july?

    ReplyDelete
    Replies
    1. If you lurk the blog a bit you'll note that I update one month before a set arrives. I've also had this question asked like five times now.

      Delete
    2. Awesome looking forward to it !!

      Delete

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